订阅摹客文章

免费获取优质的设计资讯!

文章分类
Mockplus是什么?

更快更简单的原型设计工具,微软、联合国国贸中心、华为、百度、东软、育碧、中石油、Oracle、西门子、IBM都在用,你呢?

开始使用
设计+协作,摹客就够了!

摹客,设计+协作的一站式云平台。为企业团队提供原型设计和全流程的设计协作,从产品、设计到开发,摹客来解决。

免费使用
【友情推荐】人人秀,H5活动制作工具,3分钟完成制作。

了解更多
入门教程 了解更多

分享到微信朋友圈:

打开微信,点击底部的“发现”,使用 “扫一扫” 即可将网页分享到我的朋友圈。

博客 > APP设计 > 苹果iWatch设计指南

苹果iWatch设计指南

laobuyike
2014-12-17
55489

image: ../Art/watch_hero_2x.png

Apple Watch embodies the following themes:

  • Personal. Because Apple Watch is designed to be worn, its UI is attuned to the wearer’s presence. A raise of the wrist shows the time and new alerts. Digital Touch—particularly with its Heartbeat and Sketch features—enables new types of communication that are incredibly personal. An accelerometer and heart rate sensor provide personalized information about the wearer’s activity from day to day. No other Apple device has ever been so connected to the wearer. It’s important to be mindful of this connection as you design apps for Apple Watch.
  • Holistic. Apple Watch was designed to blur the boundaries between physical object and software. The Digital Crown is a finely tuned hardware control that enables nuanced software navigation. The Taptic Engine produces subtle, physical feedback associated with alerts and onscreen interaction. And Force Touch—a physical gesture interpreted by hardware—reveals a new dimension of contextual software controls. Even the physical border of the Retina display has been considered, resulting in edge-to-edge UI design that effectively renders that border invisible. Thoughtful app design should contribute to this experience of hardware and software feeling indistinguishable.
  • Lightweight. Apps on Apple Watch are designed for quick, lightweight interactions that make the most of the display size and its position on the wrist. Information is accessible and dismissible quickly and easily, for both privacy and usability. The notification Short Look, for example, is designed to provide a minimal alert, only revealing more information if the wearer remains engaged. And Glances provide information from apps in an easy-to-access, swipe-able interface. Apps designed for Apple Watch should respect the context in which the wearer experiences them: briefly, frequently, and on a small display.

A WatchKit app complements your iOS app; it does not replace it. If you measure interactions with your iOS app in minutes, you can expect interactions with your WatchKit app to be measured in seconds. So interactions need to be brief and interfaces need to be simple.

全文详见:

https://developer.apple.com/library/prerelease/ios...



上一篇
成功的用户界面拥有的8个特性

www.shejidaren.com/   12/18

手机网站设计尺寸及界面布局

laobuyike [转]   12/16

下一篇
需要帮助?

摹客产品顾问为你服务

我是Thomas,立即扫码加我吧!

帮助群:834699541

服务邮箱:service@jongde.com